

It combines a Musketeer and a pirate sourcebook into one. Of these, the GURPS book by Steffan O’Sullivan is clearly the best.

#SWASHBUCKLING ROLEPLAYING GAMES GENERATOR#
Replacing the monstrous creatures of Mörk Borg is a complete bestiary of sea-dwelling horrors, along with another generator for randomly creating monsters for players to encounter on their sails. At a used bookstore recently, I found two sourcebooks for swashbuckling in role-playing games: All for One and One for All from Avalanche Press, and GURPS Swashbucklers from Steve Jackson Games. Like Mörk Borg’s random character generator (which is definitely worth playing with online), Pirate Borg will offer a way for players to instantly create a character. The upcoming RPG isn’t an official spin-off, instead using Mörk Borg’s third-party licence to allow the use of its basic rules as a foundation.ĭesigner Luke Stratton has created six new core character classes to suit Pirate Borg’s world of salty sea dogs, including swashbucklers, buccaneers and rapscallions, as well as the optional classes of Tall Tale and Haunted Soul. The pirate theme of the game remains shot through with Mörk Borg’s grimdark horror. Its a deep, primal call, that mostly sounds like a hurdy-gurdy.
#SWASHBUCKLING ROLEPLAYING GAMES FULL#
Pirate Borg is built on Mörk Borg’s rules-light gameplay, which boils combat down to simple defence rolls made only by the players, but moves from the original RPG’s grim fantasy land to a swashbuckling setting full of pirates, sea monsters and naval battles. Been feeling a powerful urge to run a 7th Sea game. Originally published by AEG, 7th Sea is currently published by Chaosium. It is set in the fictional world of Thah, a fantasy version of 17th century Earth. From the halls of power where noble courtiers plot endless intrigue, to the wharfside docks where vicious sailors will kill you for your boots, it's all waiting between these covers.A standalone RPG based on Mörk Borg plans to take its heavy metal roleplaying to the seven seas later this year. 7th Sea is a ' swashbuckling and sorcery '-themed tabletop role-playing game by John Wick.

Sail with daring privateers in search of fabulous riches, plunder the wealthy as a charming highwayman, or thwart dastardly villains as one of the famous musketeers. Learn what it means to seek hidden treasure, to plot terrible revenge, to protect the innocent with nothing more than a quick tongue and a quicker sword. It is the world of swashbuckling.and now, it is open to you. Lace & Steel: The Roleplaying Game of Swashbuckling Fantasy BOX SET Publisher: The Australian Games Group (TAGG) Featured Edition. It is the world of Errol Flynn and Alexandre Dumas, the world of Captiain Blood and the Count of Monte Cristo. Two hundred years from the world of high fantasy, a different kind of world exists: where daring musketeers fight injustice in the name of the king, bold pirates claim riches with a blast of grapeshot, and matters of honor are settled at the end of a blade. Features dozens of new character and prestige classes as well as new combat options, rules for dueling, a system for high seas battles, and more! Swashbuckling Adventures will be the definitive book for the swashbuckling genre in the d20 System.įrom the open seas to the king's palace, a new brand of excitement awaits! Everything needed for players and game masters to get started has been included. Rather than just rolling a few dice, the rules allow players to make tactical decisions about how the models that they control will fight - offensively, defensively, or by applying special skills. Designed to work in any campaign, Swashbuckling Adventures features the award-winning setting of 7th Sea, the World of Theah. En Garde is a small-scale skirmish game based on the successful Ronin rules, in which small groups of warriors fight each other for honour or riches. Swashbuckling Adventures brings daring highwaymen, fearsome pirates, and courageous duelists to the d20 System.
